Rust return pointer. It's a nothing pointer type.
-
Rust return pointer. See also the pointer primitive types.
Rust return pointer That said, this is not the same as C’s void return type, which is Rust’s type. Follow asked Apr 27, 2023 at I believe I saw something similar in the Rust book at some point, but I have tried both of those combinations for this case, as well as tried doing the same thing with parenthesis in all the different ways, but that still evaluates the function first, then points to You can use the into_raw on a CString to turn it into a raw pointer, which you can then return from your function. CString::new(""). You shouldn't be returning a pointer to a local stack variable at all. Solution to your problem. However, its raw pointer cousin has been comparatively neglected. I'm not sure how to solve this problem. And then it complains that the second argument doesn't have the In Learning Rust With Entirely Too Many Linked Lists, the author mentions:. Basic usage with &i32: impl Trait may only be written within the return type of a freestanding or inherent-impl function, not in trait definitions or any non-return type position. Store the data you created on the I am struggling using ffi to call an external C function and return a struct allocated in the function. Viewed 468 times 0 . In essence, *const c_void is equivalent to C’s const void* and *mut c_void is equivalent to C’s void*. Is it appropriate to use Box::from_raw to wrap the pointer and take ownership of it?. When you store a boxed value, you create a thin pointer . Rust is correct here: cannot assign to values, as it is not declared as mutable It seems so far the WebAssembly backend in Rust doesn't provide a way import or export the (function) table; the index f is just fine, but imports. var); The Rust Programming Language. extern "C" { pub fn get_some_data() -> *const SomeStruct; } Now, for a higher level wrapper, I would like to convert this to a Option<&'a SomeStruct> with an appropriate lifetime. It calls f with a and b and returns the result. Even in C++, to load a C++ library you provide C-ABI functions (via extern C ) to gain access to a pointer of your type and then you use it in C++ as how as you want. However, the comparison returns false when one of the objects (r) was returned by the function Engine::run, which is defined in another crate. ; It is then called with Stack Overflow for Teams Where developers & technologists share private knowledge with coworkers; Advertising & Talent Reach devs & technologists worldwide about your product, service or employer brand; OverflowAI GenAI features for Teams; OverflowAPI Train & fine-tune LLMs; Labs The future of collective knowledge sharing; About the company fn is a function pointer; closures cannot be converted to function pointers. This function then hands back pointers into Rust memory which are known good; sibling functions in the library receive that pointer back from FFI later, and must still go through the motions of checking validity when, as long as the caller is not broken, Raw, unsafe pointers, *const T, and *mut T. Modified 6 years, 3 months ago. Functions add and subtract are simple arithmetic functions for addition and subtraction, respectively. Using this crate allows direct access to functions and other symbols in the library via unsafe, but I know the answer is "you shouldn't" but for the sake of argument, how should you do it?. This is not a duplicate of this Function pointers in Rust using constrained generics as I'd like to get a function pointer to the concrete instantiation of std::fs::remove_file with &Path as a type parameter, but not to have a generic function pointer type. One needs to use the extern "C" fn() (a. var += value; println!("var = {}", self. You cannot return a reference to this value because it lives on the stack, and therefore references to it will be invalid after the function returns. Any help would be highly appreciated. 32-bit on 32-bit x86, 64-bit on 64-bit x86, etc. When you say unsafe, you are promising the compiler that you will manually uphold all of its expected invariants and then immediately breaking that promise. rust; ownership; Share. The Original Pointer for an allocation is guaranteed to have unique access to the entire allocation and only that I'm trying to get a C string returned by a C library and convert it to a Rust string via FFI. Structs§ NonNull *mut T but non-zero and covariant. a. Raw Pointers. Some functions return nullable pointers to structs, which bindgen represents as. Working with raw pointers in Rust is uncommon, typically limited to a few patterns. I am using a u64 handle from a previously call and passing it in to the function. This requires the f64s to be created prior to where the closure is created. struct Foo { var: i32, } impl Foo { fn method(&mut self, value: i32) { self. We would transfer the ownership to C by constructing the CString object and casting it to the pointer using into_raw. rs use wasm_bindgen::prelude::*; Instead allocate and return a raw byte pointer containing the data which has to be then encoded as a JS string on the JavaScript side. Viewed 298 times 0 . Ultimately, this is about object identity: you need to pass something which allows to identify one instance of an object. @Jimmay, you should really read Rust guide, especially the part on pointers. Over the years, there has been ample discussion on the concept of a "&move"/"&own"/"move reference"/"owning reference". Ouch. Despite pointers and references being similar to usizes in the machine code emitted on most platforms, the semantics of transmuting a reference or pointer type to a non-pointer type is currently undecided. However, if we have a special kind of enum: enum Foo { A, B(ContainsANonNullPtr), } the null pointer optimization kicks in, which eliminates the space needed for the tag. Doing so is undefined behaviour, and the compiler is completely free to do whatever it wants. At runtime this function behaves like Some(self == other). A good indication of it is that we would like to return a pointer out of the rust method. Right after that function returns, the pointer is guaranteed to be a valid C string, so it is safe to dereference it. Pointers may use all of those bits. You can either derive Clone and return the struct after cloning it, or you can change the return type in the signature to &mut Self. You must ensure that any value received or returned is FFI friendly: basic types or repr(C) types or raw pointers to those and a few others. There is no guarantee that the printed value can be converted back to a pointer. If the variant is A, the whole enum is set to all 0's. There is nothing universal, a pointer of struct A can't be convert to void * and then convert to a pointer to struct B. Rust's vectors are guaranteed to be a contiguous block of memory. It has a capacity as well, but that's beside the point). T parameter &T parameter &mut T parameter T return value Option<T> parameter Option<T> return value JavaScript representation You can call freely, but unsafely, from C to Rust and from Rust to C. It is the most performant interface, albeit requires trust between the parties, and a clear ownership. When you call call_both(foo, bar) the compiler sets the generic type F to be fn(u32) -> bool {foo}, because that's the type of the first argument. For instance, malloc will always return a pointer that is 8 bytes aligned but in rust, the alignment may be specified. Pointers in Rust, a guide Home Blog Oct 18 2013. This part is coming soon. In short, I have a Rust struct that exists in a share library, which I would love to exposed to my C main program through FFI. User need to promise to call free later. I'd like to have a function use a MemWriter to write some bytes and then return a pointer to the buffer. See the example code on that page. This struct is to be initialized in Rust side and the pointer is to be sent to C++ side. The callback must be in some sense exposed to the user of my library (probably using closures), and I want to provide a Rust interface as convenient as possible (meaning accepting a String output if possible). Truncating a pointer and then calling a function at the truncated address will lead to Really Bad Things. It segfaults in free(3) . The length is the number of elements currently contained, and the capacity is the total size in elements of the allocated memory. If it is a pointer that might be not to critical (pointers don't implement Drop), but in other cases it might be problematic (e. Best practices. This function is equivalent to zero-initializing the pointer: MaybeUninit::<*const T>::zeroed(). One pattern that I see very often is to get a C pointer that points to a Rust structure, make it usable by rust and then forgetting it to avoid the drop. For First, some logical errors with the code: It is not correct to cast pointers to i32 on many platforms (like 64-bit). When a Pointer is not suitable, the fallback is to use a Handle. Modified 10 years, 5 months ago. However, in some contexts (e. Later on, when you invoke the function pointer you have to provide the self argument yourself:. Raw pointers can be created directly using core::ptr::addr_of! for *const pointers and core::ptr::addr_of_mut! for *mut pointers. To put it bluntly: you're violating Box::into_raw returns a pointer to the beginning of the allocated storage. let callback = || foo. Here is a sample code of it: struct BigStruct { one: int, two: int, // etc one_hundred: int, } fn foo(x: Box<BigStruct>) -> Returns whether two pointers are guaranteed to be equal. Function Pointers. I can also pass a function pointer to a function which accepts an impl Fn, so I'm guessing that function pointer type in Rust is useful only as the Return String from Rust fn to ReactApp. The compiler will once again complain about mismatched types as setter_function in MyTrait::do_some_setting is a Rust Lifetimes: Returning a pointer [duplicate] Ask Question Asked 6 years, 3 months ago. Given the following simple da I'm writing an application that is basically a simple C++ shell calling into a Rust library. mylib. env. After that point, any reference to a local variable will be pointing to some useless data. In the main function:. The *const T type also defines the offset method, for pointer math. From C to Rust: write the Rust function with a #[no_mangle] extern "C" prefix. The original array still lives in static memory but the reference you are trying to return is not pointing at that, it's pointing at the copy on the stack. I'm calling a C constructor function keyNew that allocates memory for a Key struct and returns a *mut Key to the Rust side. The pointer is implicit in the fn type, and they have no lifetime of their own; therefore, function pointers are assumed The into_raw function consumes a box and returns the raw pointer. When using a field expression, tuple index expression, or Methods do not bind the self argument, but you can get access to the methods via their fully qualified names and you can save them in a function pointer if you like. Function pointers are commonly useful for implementing async functions over FFI. For &mut (reference to value you don't own but Wrapping the functions which expect buffers involves using the slice::raw module to manipulate Rust vectors as pointers to memory. [type. Example 1: Raw Pointer. See also the pointer primitive types. Later I could call this object's increment(a) method and it would add the remembered parameter to a and return the result. Returning Pointers. Raw, unsafe pointers, *const T, and *mut T. Here is the code: The `wasm-bindgen` Guide. void * is not a "magic" pointer, it's not "universal". This topic aims to correct that shortfall. Young. This question already has answers here: rust [mockall return_once] borrowed value does not live long enough. On the other hand, it is possible to wrap a fixed size array in a struct and return that struct. Furthermore, when using an array, all elements must be initialized, otherwise a Its starting position, as a pointer; Its length; Rust follows the same convention - a Vec<_>, below the hood, shares the same structure (well, almost. You were unlucky that Rust 1. as_mut_ptr() and Box::into_raw is that Box::into_raw takes ownership of the box Despite pointers and references being similar to usizes in the machine code emitted on most platforms, the semantics of transmuting a reference or pointer type to a non-pointer type is currently undecided. extern fn()) type when interacting with C function pointers: Macros§ addr_of Creates a const raw pointer to a place, without creating an intermediate reference. addr_ of_ mut Creates a mut raw pointer to a place, without creating an intermediate reference. With fully-qualified syntax, Foo::bar will work, yielding a fn(&Foo) -> (similar to Python). The standard library contains additional 'smart Manually manage memory through raw pointers. If you want to take a look under the hood the Playground provides some nice WebAssembly optimizations, check out this One C function which I want to wrap returns a raw pointer. See Returning Pointers below for more. 32 doesn't report the error, but thankfully Rust 1. let callback = Foo::bar; // called like callback(&foo); However, if you want it with the self variable already bound (as in, calling callback() will be the same as calling bar on the foo object), then you need to use an explicit closure:. In your case, the compiler isn't smart enough to figure out that you want the function pointers from your foo and bar instead of function items. k. If you haven't already, I strongly urge you to read the Rust Book. If you do not allocate memory on the stack you can return references to the result which already lives in memory. If you're confident you will never want to store a closure in foo, you can replace Box<Fn(&Test)> with fn(&Test) instead. To model pointers to opaque types in FFI, until extern type is stabilized, it is recommended to use a newtype wrapper around an empty byte Function pointers with a Result return type are not implemented yet. When using a field expression, tuple index expression, or How do I create null pointer properties in struct like in C++? I do not quite understand how to make a pointer to an empty space in the memory. Sorry ;). References in Rust aren't C++ "names for another place in memory," They absolutely are names for a place in memory. The CString is temporary, hence the as_ptr() call returns the inner pointer of that temporary, which will likely be dangling when you use it. Owned pointers are not garbage So we have a get_items() func in the DLL that returns a MyItem* pointer that can actually be zero-to-many elements, so the code loops over it like an array. A slice is a contiguous sequence of items in memory. Thank you Pointers or Handles. empty). In many languages with pointers, you'd return a pointer from a function so as to avoid copying a large data structure. For & (reference to value you don't own and can't modify), we have *const. More information on references is present in a separate guide . I am trying to learn Rust ffi, those implementations are a frankenstein creation from different sources in internet. Rust MemWriter return pointer to Buffer. The Rust compiler uses static analysis to determine where the pointer is in scope, and handles allocating and de-allocating that memory. , and they all manage separate heaps. My solution involves using a null pointer to retrieve the offset to the field, so it's a bit simpler than yours as it avoids one subtraction (we'd be subtracting 0). They may also not appear in the return type of closure traits or function pointers, unless these are themselves part of a legal return type. Ask Question Asked 10 years, 5 months ago. For alloc APIs this is literally the pointer the call returns, and for local variables and statics, this is the name of the variable/static. Currently I am with two approaches: a) Remove the array from rust GC and return the point. Rust allows moving values to different memory locations, and may reuse the same memory locations for different purposes. You should bind the string to a variable and use If the type can be dereferenced, do so, then return to step 1. – JohnTortugo. 34 does. *const T and *mut T. , compile-time evaluation), it is not Pass a mutable reference as an argument to your function and use that to copy the value you want to create into the caller's memory space. Passing a function pointer from C++ to Rust is not implemented yet, only from Rust to an extern "C++" function is implemented. operate is first called with add and the integers 10 and 5, storing the sum (15) in result_add. Commented Nov 4, the return type is Successors<f64, fn(&f64) -> Option<f64>>, Rust cloned closures expected closure, found different closure. Some C code calls into the Rust open call below which returns a pointer. It's a nothing pointer type. In the second edition of The Rust Programming Language (emphasis mine): Function pointers implement all three of the closure traits (Fn, FnMut, and FnOnce), so you can always pass a function pointer as an argument for a function that expects a closure. I need some assistance with the ownership. I'm struggling to I want to do Rust bindings to a C library which requires a callback, and this callback must return a C-style char* pointer to the C library which will then free it. In my personal example, I have a Rust library which can receive maybe-null pointers from FFI callers, and react accordingly. The provenance of the pointer is used to determine which allocated object it is derived from; a pointer is dereferenceable if the memory range of the given size starting at the pointer is entirely contained within the bounds of that allocated object. I am learning Rust, so apologies if this is a trivial question. In this example, we have a pointer to an integer variable integer not allocated on the heap. I'm reading the return pointers part of Rust Guide. I could also return the raw pointer directly, but this makes for a very ugly API and is not idiomatic to Rust. ): Despite pointers and references being similar to usizes in the machine code emitted on most platforms, the semantics of transmuting a reference or pointer type to a non-pointer type is currently undecided. Therefore, the pointer points to the first item in the slice. callee returns pointer to Struct1 result in RAX. unwrap(). So take it with a grain of salt. §Examples. Dereferencing will try to read the previous value and drop it. When using a field expression, tuple index expression, or You have two alternatives, either return the value or use a static variable. I see that you can make 'something that compiles and runs' by transmuting * mut T values into u64 and adding to them, then transmuting them back into * mut T and reading the value at the pointer (see Hey Rust community! I'm having trouble re-assigning pointer from null (set on the Rust side) to a new valid address (on the C side). Also you should use extern fn in FFI. I wish to find a random location within that array that matches a specific pattern and return a mutable reference to it, with the intent of modifying the element in that location. Alignment Experimental A type storing a usize which is a power of two, and thus represents a possible alignment in the Rust Equivalent to C’s void type when used as a pointer. You shouldn't rely on Rust using the system allocator. Many functions in this module take raw pointers as arguments and read from or write to them. For I want to call a Rust library which will create an object increment_engine for me and return a pointer to it (or anything persistent). Once functions are executed, local variables are popped off the execution stack and resources are de-allocated. Hello 🦀, I read an article about the importance of null-pointer checking return values of malloc/realloc/calloc functions in C and C++ (these functions return a null-pointer when they fail to allocate the requested amount of memory). e. Otherwise, the variant is B. Why can't Rust just return a reference (pointer) to that heap location then? I'm really confused by this point. Bug #1: Destructors running after assignment (double free)). Later the C code passes the exact same pointer back to the close function which tries to drop (free) it. See also the std::ptr module. If you just want to understand how this works, then we can use little unsafe magic (but none of this is guaranteed!fn what_data(a: &dyn Trait) -> u32 { unsafe { // `&dyn Trait` is stored as two references, the data pointer coming first and then the vtable // pointer. I have an array of enum values. their calling conventions differ). The printed pointer values are not guaranteed to be stable nor unique identifiers of objects. The main difference between boxed_slice. I tried: pub extern fn get_string(file: but then I really need to pass the reference through the pointer. C++ struct test{ string data; assocc *el; } Function operate takes another function f and two integers a and b as inputs. That's just my interpretation though. rs You are then required to get the pointer back and free it in Rust; the Rust allocator is unlikely to be I know that this is a very "C" thing to do and Rust can return strings, but that's what I need to do here. First of all, while C has the concept of fixed-size arrays (int a[5] has type int[5] and sizeof(a) will return 5 * sizeof(int)), it is not possible to directly pass an array to a function or return an array from it. Example. This works because B can never be all I'd suggest to return a raw C-pointer from your library instead and own it in Rust. You can take a look at the SHA1 example here. I tried the following and it doesn't work either: No, unless by allocate you mean creation. 179. Rc and Arc. TLDR: Add to main. Here's the small Rust library contains the static struct, out_rust_stdout_plugin. table is not the same table used by the wasm instance (i. Improve this question. It doesn’t destroy T or deallocate any memory. For example, if you wanted to write an alternative to Vec<T> that worked differently. Notice that the proxy is a null Never dereference a pointer like that. Raw pointers can be out-of-bounds, unaligned, or null. There’s no real need to have the aggregation functions working on f64 references - they should work on iterators that return f64 values, which You return the Box, which has a pointer to heap allocated memory, as value. 5: 3217: January 12, 2023 How to address raw pointer as array. It's then up to you to ensure it's not the case by either creating the pointer inside a Rust wrapper directly (which wouldn't implement the Copy trait ). assume_init(). The simplest interface is to return a Pointer. Thus, it may not be valid to transmute a My understanding is that implementing a function that takes an impl Fn as an argument allows the rust compiler to perform more optimization, but using an impl Fn instead of a function pointer shouldn't be more restrictive. Common ways to create raw pointers 1. Under the covers, Box<T> is also a simple eight Raw, unsafe pointers, *const T, and *mut T. Rust's vtable structure is not accessible from Rust code. K. Advanced Functions and Closures. as_ptr() does not work. impl<T> Box<T> { /// Allocates How is it possible that the comparison operator == returns false although the pointers seem to be the same? A few observations: The comparison returns true when both objects (a and b) live in the same crate. Edit: In fact, in your case, you are served very nicely by the semantics of the Option type: you never return true, so you may equate the None result with the false result your function returns, and this captures the idea you're trying to express: either your linear search finds the target and returns it (Some(found)), or it does not, and has All computing would happen in Rust; however I got stuck returning a complex data type from Rust. Here, the C function "takes ownership" in the sense that we expect it to eventually return the pointer and length to Rust, for example, by calling a Rust function to deallocate it: Function pointer types, written using the fn keyword, refer to a function whose identity is not necessarily known at compile-time. – C. This section explores some advanced features related to functions and closures, including function pointers and returning closures. Passing the boxed vector on top of a pointer is not only overkill, but extremely unwise. So it works A function pointer is the address of a function, and has function pointer type. "Rust C FFI universal pointer type, analog of “void *”?" no no no and no. We’ve talked a lot about funtions that accept various kinds of pointers, but what about returning them? Here’s the rule of thumb: only return a unique or managed pointer if Raw, unsafe pointers, *const T, and *mut T. Use the null function to create null pointers, and the is_null method of the *const T type to check for null. Vecs, unless created with a nonzero capacity, only ever allocate when they need to grow, and when you create a vec with a capacity of zero, it doesn’t allocate until you start inserting items into it, hence why Vec::new can be run within a const context, since it doesn’t actually allocate then, it allocates when you say call Vec::push Use this method when we don't know how long the C code would like to be able to access the string. coercion] They can be created via a coercion from both function items and non-capturing, non-async closures . The library will then copy its own functions to the callbacks which are then be called from Rust side. The dereference expression produces an lvalue, but that lvalue is not actually read from, we're just doing pointer math on it, so in theory, it should be well defined. Thus, it may not be valid to transmute a Creates a null raw pointer. 3: 11872: January 12, 2023 Home ; A Rust reference can refer to items that are located either on the stack or on the heap. We’ve talked about how to pass closures to functions; you can also pass regular functions to functions! Rust doesn't have constructors, just functions that return values like any other. §Examples As @DanielKeep said, the created closure creates a scope, 'a, for which the eventual borrow (when the closure is called) must be valid. c const char* hello(){ return "Hello World!"; } main. – Vladimir Matveev I'm using rust-bindgen to access a C library from Rust. Thus, it may not be valid to transmute a In part 1, we explored how to take a C library and write a crate of unsafe Rust bindings for it. On Windows, for example, there's msvcrt, msvcr80, msvcr90, etc. help. The resulting pointer has the address 0. They're not directly compatible (e. In fact, they compile down to the same C / C++ pointer you know. However, when loading from or storing to a raw pointer, it must be valid for the given access and aligned. . Commented Dec 28, 2020 at 20:28. In Rust it is efficient to return by value, as the value is moved, not copied. This is “safe” per Rust's definition of safety as long as you don't use the pointer, but you eventually do so in a unsafe block. Now, I want to see how Box<T>::new(x: T) works when the underlying memory allocator fails to allocate memory. From Rust to C: write a extern "C" block with the prototypes of the C functions. However, there's one extra point: fun is a C function, but the type fn() is a Rust function. g. In Rust, pointers are replaced by references, which are similar in concept but have additional safety features to prevent common errors like null pointer dereferences and dangling pointers. If Box::into_raw returned anything else, it wouldn't be really useful. FFI, Boxes, and returning references to the Boxed data. 5 Pointers are primitive types in Rust, meaning that they implement the Copy trait, which means that the access to the data (the pointer) can be duplicated. 2 @JohnTortugo yes, references are like a pointer in many ways (and not, in others). However, after the plug-in callback returns (thus giving back control to the host), the pointer can become stale. Regardless, it is true that pointers are generally harder to use in Rust, that's because they are unsafe and rust is also quite explicit about any casts. There's no guarantee that your Rust code will link to the same free as the C/C++ code. This engine would be given a parameter on creation. Rust allocates items on the stack by default, but the Box<T> pointer type (roughly equivalent to C++'s std::unique_ptr<T>) forces allocation to occur on the heap, which in turn means that the allocated item can outlive the scope of the current block. bar(); // called like callback(); The allocator in Rust is not necessarily the same as malloc. This is mildly overloading the term “pointer” for the sake of brevity/exposition. Here is why: References are pointers to memory locations. Else the lookup fails. This limits you to function pointers, but avoids the extra allocation. This takes up the platform-native size of an integer (e. One must know it's true type to be able to use it. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object. fn-pointer. I have googled for an hour to no avail. qry zsjk mhpcsiy rthv ogef rco uvsz zxgzbuy ackc jzzbya xlipy ort eyol mgbz vmowcuqm